Nobody is playing The Slaughter House. on Roblox right now. Its all-time peak is 34 players, reached on . It has been visited 12.3K times.
Performance
Profile
Concurrent players
Metrics over time
About & history
About
You’re an urban explorer driving out to your next location when your car suddenly breaks down. You manage to pull over safely beside what looks like an abandoned house.
Your instincts tell you not to go near it.
You ignore them anyway and step out to investigate.
But as you get closer, you realize something unsettling...
You’re not alone.
New Orleans Bayou, 2009.
--------------------
A big thank you to the Slaughter House Development Team (SHDT) for their help!
@Malonisie aka Telefrag - Developer and Scripter
@Pasta_Man - Gears, and he also made the Incinerator.
@2_DVDs - Aided in the scripting.
@averysanemoia - Made the posters and cardboard cutouts.
How many people play The Slaughter House. right now?
The Slaughter House. has 0 concurrent players right now. Its all-time peak is 34 players, reached in October 2026.
Who made The Slaughter House.?
The Slaughter House. was created by PIGSTYED on Roblox.
Is The Slaughter House. popular?
The Slaughter House. is ranked #16,863 on Roblox by concurrent players.
Is The Slaughter House. growing or declining?
Over the last 7 days, The Slaughter House.'s average concurrent players fell 96.6%.
How many visits does The Slaughter House. have?
The Slaughter House. has 12.3K total visits (12,321).
What is The Slaughter House.'s rating?
The Slaughter House. has a 77.4% like ratio from Roblox player votes.
When was The Slaughter House. created?
The Slaughter House. was created in April 2026.
How many players can join The Slaughter House. at once?
Up to 50 players can be in a single The Slaughter House. server.
Is The Slaughter House. appropriate for kids?
Roblox lists The Slaughter House. as suitable for all ages.
When was The Slaughter House. last updated?
The Slaughter House. was last updated in November 2026.
Performance
CCU now
0
Peak CCU
34
Avg · 30d
5
Global rank
#16,863
Best rank
#13,862
Genre rank
—
Rating
77.4%
212 up · 62 down
Visits
12.3K
Favorites
993
Profile
Avg session
—
Platform share
—
Max players
50
Days tracked
72
Age
6mo
Maturity
All ages
Paid access
Free access
Created
Updated
CCU over time
Change history
Name historynone yet
No changes recorded since tracking began.
Genre historynone yet
No changes recorded since tracking began.
Description history5 changes
You’re an urban explorer driving out to your next location when your car suddenly breaks down. You manage to pull over safely beside what looks like an abandoned house.
Your instincts tell you not to go near it.
You ignore them anyway and step out to investigate.
But as you get closer, you realize something unsettling...
You’re not alone.
New Orleans Bayou, 2009.
--------------------
A big thank you to my fellow developers who aided me in this game.
@Malonisie aka Telefrag - Developer and Scripter
@Pasta_Man - Gears, and he also made the Incinerator.
@2_DVDs - Aided in the scripting.
@averysanemoia - Made the posters and cardboard cutouts.→You’re an urban explorer driving out to your next location when your car suddenly breaks down. You manage to pull over safely beside what looks like an abandoned house.
Your instincts tell you not to go near it.
You ignore them anyway and step out to investigate.
But as you get closer, you realize something unsettling...
You’re not alone.
New Orleans Bayou, 2009.
--------------------
A big thank you to the Slaughter House Development Team (SHDT) for their help!
@Malonisie aka Telefrag - Developer and Scripter
@Pasta_Man - Gears, and he also made the Incinerator.
@2_DVDs - Aided in the scripting.
@averysanemoia - Made the posters and cardboard cutouts.
You’re an urban explorer driving out to your next location when your car suddenly breaks down. You manage to pull over safely beside what looks like an abandoned house.
Your instincts tell you not to go near it.
You ignore them anyway and step out to investigate.
But as you get closer, you realize something unsettling...
You’re not alone.
New Orleans Bayou, 2009.
--------------------
A big thank you to my fellow developers who aided me in this game.
@Malonisie aka Telefrag - Developer and Scripter
@Pasta_Man - Gears, and he also made the Incinerator.→You’re an urban explorer driving out to your next location when your car suddenly breaks down. You manage to pull over safely beside what looks like an abandoned house.
Your instincts tell you not to go near it.
You ignore them anyway and step out to investigate.
But as you get closer, you realize something unsettling...
You’re not alone.
New Orleans Bayou, 2009.
--------------------
A big thank you to my fellow developers who aided me in this game.
@Malonisie aka Telefrag - Developer and Scripter
@Pasta_Man - Gears, and he also made the Incinerator.
@2_DVDs - Aided in the scripting.
@averysanemoia - Made the posters and cardboard cutouts.
You’re an urban explorer driving out to your next location when your car suddenly breaks down. You manage to pull over safely beside what looks like an abandoned house.
Your instincts tell you not to go near it.
You ignore them anyway and step out to investigate.
But as you get closer, you realize something unsettling...
You’re not alone.
New Orleans Bayou, 2009.
--------------------
A big thank you to my fellow developers who aided me in this game.
@Malonisie aka Telefrag - Helped build the entire game alongside myself.
@Pasta_Man - Gears, and making the rooms fit where they belonged, he also made the Incinerator.→You’re an urban explorer driving out to your next location when your car suddenly breaks down. You manage to pull over safely beside what looks like an abandoned house.
Your instincts tell you not to go near it.
You ignore them anyway and step out to investigate.
But as you get closer, you realize something unsettling...
You’re not alone.
New Orleans Bayou, 2009.
--------------------
A big thank you to my fellow developers who aided me in this game.
@Malonisie aka Telefrag - Developer and Scripter
@Pasta_Man - Gears, and he also made the Incinerator.
You’re an urban explorer driving out to your next location when your car suddenly breaks down. You manage to pull over safely beside what looks like an abandoned house.
Your instincts tell you not to go near it.
You ignore them anyway and step out to investigate.
But as you get closer, you realize something unsettling...
You’re not alone.
New Orleans Bayou, 2009.
--------------------
A big thank you to my fellow developers who aided me in this game.
@Malonisie aka Telefrag - Helped build the entire game alongside myself.
@Pasta_Man - Gears, and making the rooms fit where they belonged, he also made the Incinerator.
@averysanemoia - Drew the Family Photos and the Game Icon.→You’re an urban explorer driving out to your next location when your car suddenly breaks down. You manage to pull over safely beside what looks like an abandoned house.
Your instincts tell you not to go near it.
You ignore them anyway and step out to investigate.
But as you get closer, you realize something unsettling...
You’re not alone.
New Orleans Bayou, 2009.
--------------------
A big thank you to my fellow developers who aided me in this game.
@Malonisie aka Telefrag - Helped build the entire game alongside myself.
@Pasta_Man - Gears, and making the rooms fit where they belonged, he also made the Incinerator.
You’re an urban explorer driving out to your next location when your car suddenly breaks down. You manage to pull over safely beside what looks like an abandoned house.
Your instincts tell you not to go near it.
You ignore them anyway and step out to investigate.
But as you get closer, you realize something unsettling...
You’re not alone.
New Orleans Bayou, 2009.
--------------------
A big thank you to my fellow developers who aided me in this game.
@Malonisie aka Telefrag - Helped build the entire game alongside myself.
@Pasta_Man - Gears, and making the rooms fit where they belonged, he also made the Incinerator.→You’re an urban explorer driving out to your next location when your car suddenly breaks down. You manage to pull over safely beside what looks like an abandoned house.
Your instincts tell you not to go near it.
You ignore them anyway and step out to investigate.
But as you get closer, you realize something unsettling...
You’re not alone.
New Orleans Bayou, 2009.
--------------------
A big thank you to my fellow developers who aided me in this game.
@Malonisie aka Telefrag - Helped build the entire game alongside myself.
@Pasta_Man - Gears, and making the rooms fit where they belonged, he also made the Incinerator.
@averysanemoia - Drew the Family Photos and the Game Icon.