[Testing] Bushogoma
Tracked since by Bushogoma
Concurrent players
Metrics over time
About & history
A class-based area fighter where the build possibilities are endless. PC Controls: M1 = Punch M2 = Feint(After Dash or Punch) Q = Dash R = Critical F = Block/Parry CTRL + M1 / T = Uptilt (M1 in Uptilt is Downslam) C = Slide Space X2 = Double Jump Hold Space Near Wall = Wall Run/Wall Climb Press Space Near Wall = Wall Jump Console Controls: RT/R2 = Punch LT/L2 = Feint(After Dash or Punch) (B)/(O) = Dash (Y)/(Triangle) = Critical (X)/(Square) = Block/Parry D-Pad Right = Uptilt (RT in Uptilt is Downslam) R3 = Slide L3 = Lock ON (A)/(X) X2 = Double Jump Hold (A) Near Wall = Wall Run/Wall Climb Press (A) Near Wall = Wall Jump RB/R1 = Skill 1 LB/L1 = Skill 2 D-Pad Left = Skill 3 D-Pad Down = Skill 4 Credits: Scripting: Spaxda, GluHasTwo Map: 0_Cokes UI: Strogxky Huge thanks to the RoVFX community for their open source library.

