AI Neuroevolution (Already Fully Evolutionized)
Tracked since by baguette_catPC
Concurrent players
Metrics over time
About & history
A simulation game using neuroevolution and already evolved to the max "smartness". Mess around with buttons and settings, there's no actual gameplay in this game as it is made to be purely based on AI-ran NPCs. You can, however, spawn and delete NPCs. Predators chase Prey and from what I know, it's practically an exact 50/50 on who wins. Default Prey: 50. Default Predators: 10. The "Highlights" button applies highlights to all NPCs so you can see them through walls. Very useful for fast-paced rounds. Tutorial: To play this game, you can press buttons and toggle levers. Each one is relatively self-explanatory as it is named what it does. Teleporting down into the actual map itself allowes you to push the NPCs around, but be weary because this does eliminate anything called "fair" to other players who voted on who will win. NPCs can not damage you, do not chase you, and ignore you as much as your pet ignores anything that's not food. Leave recommendations for me to add, and have fun!

