Rival Ducks

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Anti-gravity cars

Tracked since by Tinarg

PlayOpen on Roblox
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About

Uncopylocked so you can see how it works. It's actually pretty simple. It's mainly just a bodyforce that points outwards, so the car sticks to anything it flies into. I have a little raycasting and some other bodyforces to make it a bit smoother. The code is also probably really messy considering how old it is. Don't judge.