Loglog RPG
Tracked since by Ponuzoponta
Concurrent players
Metrics over time
About & history
⚔️ What you can currently experience (Version 0.2) A world with diverse biomes: The terrain generated by Perlin noise has evolved into six biomes: grasslands, forests, deserts, tundras, volcanoes, and mountainous regions. . Accepting missions in the "White Paper Library": You can select five different quests from the librarian NPC in the lobby, such as defeating bosses, rescuing NPCs, and recovering artifacts, and then embark on your adventure. . Trading with Magic Ink: Rescued NPCs will appear in the lobby as merchants, where you can convert unwanted items into "ink" and purchase new equipment with ink. . Change in attributes (alignment): Each time you defeat an enemy, your soul oscillates between "Demon (-100)" and "Angel (+100)," which influences the types of bosses and the reactions of the world. . Physical creation of "adventure records": Once the adventure is over, all records will be arranged on the shelves of the library as a single book. Successful records will be golden, and failed records will be dark red, allowing all players to turn the "pages" and read them. . Diverse weaponry and growth: Collect equipment in three styles - swords, staves, and bows - generated endlessly by rarities and prefixes. Strengthen your stats through leveling. . 🧪 New features under development and adjustment (planned for refinement) Interactive scenario creation (dialog crafting): We are preparing the ability for you to write "pages (new quests)" through an interview-based dialogue with the librarian (Momo). Artifact resonance: We have created a system where the final boss that appears dramatically changes depending on the balance of the colors (red and blue) of the three artifacts we collect. Story boundaries (page borders): We plan to create an "invisible wall" that changes the scope of the adventure for each quest, and add a dramatic scene where the entire area is open only during the final battle with God. Ink illustrations (sprites and enemies): The enemy characters are depicted on panels with "transparent PNG decals," creating an illusionary battle visual where the book illustrations seem to jump out. ⚠️ Message from the developer This world has evolved from a simple survival RPG into a "library where stories (logues) are created based on the number of players." Your footsteps have already been permanently etched into this bookshelf as "a book" through the DataStore. .

