3D Skybox Demonstration
Tracked since by Adaethera
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ViewportFrames can be used to visually layer 3D objects into a foreground and background, allowing for large distant structures that have significant detail preserved and animated structures that are not meant to be part of the accessible game world. Ideally, to use this concept in a game, you would want to not rely on ViewportFrames for better performance and overall visual congruence, so I hope that Roblox one day allows us to somehow have a "z-index" for objects in workspace.

