Rival Ducks

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Slaughtering Floor - Test Server

Tracked since by LordJurrd

PlayOpen on Roblox
Performance
Profile

Concurrent players

Metrics over time

About & history

About

0.995 Update log: -Server request response times tripled in many instances. :) -Server code cleaned up to run harder, better, faster, stronger. (Get it, heh) -Server load caused by clients reduced through various "timeout" and pooling techniques for remote events. -Weapon code improvements and fixes. -Further menu improvements and fixes. -Many more bug fixes. -Some other little stuff.