Slaughtering Floor - Test Server
Tracked since by LordJurrd
Concurrent players
Metrics over time
About & history
0.995 Update log: -Server request response times tripled in many instances. :) -Server code cleaned up to run harder, better, faster, stronger. (Get it, heh) -Server load caused by clients reduced through various "timeout" and pooling techniques for remote events. -Weapon code improvements and fixes. -Further menu improvements and fixes. -Many more bug fixes. -Some other little stuff.

