stay alive 2 [reimagined]
Tracked since by Integrating
Concurrent players
Metrics over time
About & history
A reimagined version of the original stay alive and flex your time on others! The rules are simple, leave the spawnzone to gain time but if you die to another player your timer will reset to zero. Custom swords can be unlocked through both gaining high amounts of time, and killing other players. > 3 Players are needed to be in a server for time to tick up > No exploiting // Lag switching To Teleport to Spawn, You must have a Current Time of 1000 and be above 50% HP. Then after pressing the button remain still for 3 seconds and you'll be teleported back to the spawn! Logging (Leaving the game) Outside of the spawnzone will result in a 10% loss of your time (Capped at 250). This is to prevent abuse from time grinders leaving the game instead of using the teleport to spawn feature. For restores, Exploiter reports & Community events join the server linked below!

