[RELEASE!] Fusion // Zero
Tracked since by L.K. Studioss
Concurrent players
Metrics over time
About & history
Weapons don't level up. They evolve. Survive the horde. Combine what you're holding into something new. Then combine that. You start every run with one weapon. By the end you're carrying a build that didn't exist when you began — arcs that detonate the dead, storms that drag the crowd in and tear it apart, things that only exist because you fused two things that shouldn't fit. Evolutions branch, branches evolve again, and the Archive keeps a record of every one you've ever found. No two runs the same Every level-up is a choice, and every choice narrows into a build that's yours. Passives fuse too — stack the right pair and forge a relic that replaces them both. Some combinations are obvious. The best ones are not. Characters that change the rules Each one bends the game a different way: faster fusions, wider evolutions, attacks that jump to targets they were never aimed at, kills that give something back. Some you start with. Some you earn. Some are hidden.

