Rival Ducks

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BW/IA New System Development

Tracked since by d4rk886's Studio

PlayOpen on Roblox
Performance
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Concurrent players

Metrics over time

About & history

About

These system will be shared in our works. Finished: Constraint Chassis (Suspension, better vehicle physics) Grid Based Object/Target/Humanoid Searching (Allowing to searching thousands of objects around the map with high speed) Currently working on: Projectile/Melee/Hit System (Higher Performance than current BW one) Visual Effect System (Higher Performance than current BW one) High Performance Mass NPC System Pending: Sound System (Higher Performance than current BW one) Multi Device Key mapping system More: Mass NPC System (10000 npc): https://www.roblox.com/games/5170650031/Mass-NPC-System