Sonic Physics Test
Tracked since by Trackmaniadude
Nobody is playing Sonic Physics Test on Roblox right now. Its all-time peak is 0 players, reached on . It has been visited 9.8K times.
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New version of this for use: https://www.roblox.com/games/8563148677/Sonic-Physics-Test-2 Followed the Sonic physics guide on Sonic Retro and did my best to adapt it to 3d. It also somewhat addresses one of the issues that I see in a lot of 3d Sonic engines (although I haven't actually played any, this opinion is mostly from watching a lot) that the maps are just enormous. I haven't seen anything in 3d that is scaled similarly to the original Sonic games, so I tried to do that here as well. Controls Move - WASD/Arrow Keys Jump - Space Crouch/Roll - Shift Moves: Spindash: Press space while holding shift while stationary. Release shift to launch. Dropdash: Press space while airborne and rolling, hold till you land. Airborne Roll: Press shift while airborne and not rolling to roll. Water Run: Run fast onto water without dropping. Water Skip: Roll into water at high speed without dropping too far (less sensitive than running).

