Rival Ducks

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FIGHT PLAYGROUND

Tracked since by ISLAND ENTERTAINMENT

PlayOpen on Roblox
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About & history

About

FPS / FIGHTING / SANDBOX --KEYS-- LeftControl - SLIDING F - FoV setting M - hide / show menu --CHANGE LOG-- -Added a victory system for DEATHMATCH and SOLO AI (whoever makes more frags/kills wins the round) -Added new map "STORAGE" -Added function to view enemy name and health amount -Added a warmup before a new game -Changed design for Bots in SOLO AI -Changed AI for Bots in SOLO AI -Removed forward dash -Fixed bugs with explosive barrel -Fixed FOV setting being reset upon death FIGHT PLAYGROUND Developed by: herorin Game version: 1.6.5 Was inspired by: Quake III Arena