Map Generator
Tracked since by gibblesham2
Nobody is playing Map Generator on Roblox right now. Its all-time peak is 0 players, reached on . It has been visited 144 times.
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About & history
This game uses perlin noise generating to make the terrain. This also means that the game uses pure functions, where each variable combination produces the same results each time you generate them. Q to open menu, E to close menu. Information on Values: Mode: 1 = Landscape with hills, beaches, and an ocean. 2 = Cityscape with buildings and trees. 3 = Rocky landscape with no vegetation. Size: Length/Width of the map in Studs. Scale Increment: Amount of Studs each stud becomes when the map scales up. Amplitude: How extreme the height of the hills/valleys are. Frequency: How extreme the length/width of the hills/valleys are. Gain: Multiplies Amplitude by the gain's value. Lacunarity: Frequency Multiplier per iteration (Each time the "pattern" repeats, the hill/valley gets changed) Octaves: idk Seed: The key used to generate the map. Source: https://developer.roblox.com/en-us/videos/procedural-generation-not-just-for-terrain

