❓ And so you woke up, feeling resfreshed. As you struggle to get on your feet, you can feel that this time is unlike those thousands of other times that you've walked through the void. And as you come to your senses, you feel motivated. You are somewhere new. Somewhere that the world doesn't crumble around. Anywhere but those surreal hallways and brutalist structures. Somewhere that feels like a warm fuzzy sunlit dream. Hopefully this time, you will find Solace. ❓
🎨 This game was heavily stylized to represent the depressing nature of spending an eternity in a familiar world of rot and decay. 🎨
🎧 Almost all music was made by me. Heavily inspired by music artists like AgonyOST, Alicks, Ann Annie, Lionmilk, dreamcorp., my head is empty, Orchid Mantis, Unworn, You'll Never Get To Heaven, and a myriad of ambience producers. 🎧
📺 Also influenced by Broogli, Kane Pixels and Roblox games such as Depth Spelunking, THE BACKROOMS [ REDACTED ] and World's Edge. 📺
Experiences
8,664,104
Snapshots · 24h
17.73M
Kept forever
1.31B
Change history
Name historynone yet
No changes recorded since tracking began.
Genre historynone yet
No changes recorded since tracking began.
Description history1 change
❓ The Backrooms is not fun. It's an endless maze with an infinite amount of dead malls and ruthless monsters. This place was not meant for us. ❓
🎨 This game was heavily stylized to represent the depressing nature of spending an eternity in a familiar world of rot and decay. 🎨
• E = Pick up item
• E (on object) = use object / hold object
• E (while holding object) = look at object's storage
• Q = Open Inventory
• M = Open Menu
• LShift = Sprint
• C / LControl = Crouch
• Left Click = Use item/Hold to drop object
• Right Click (While not holding an item) = Squint/Zoom
• Right Click (While holding item) = Throw
🎧 Almost all music was made by me. Heavily inspired by music artists like AgonyOST, Alicks, Ann Annie, Lionmilk, dreamcorp., my head is empty, Orchid Mantis, Unworn, You'll Never Get To Heaven, and a myriad of ambience producers. 🎧
📺 Also influenced by Broogli, Kane Pixels and Roblox games such as Depth Spelunking, THE BACKROOMS [ REDACTED ] and World's Edge. 📺
→❓ And so you woke up, feeling resfreshed. As you struggle to get on your feet, you can feel that this time is unlike those thousands of other times that you've walked through the void. And as you come to your senses, you feel motivated. You are somewhere new. Somewhere that the world doesn't crumble around. Anywhere but those surreal hallways and brutalist structures. Somewhere that feels like a warm fuzzy sunlit dream. Hopefully this time, you will find Solace. ❓
🎨 This game was heavily stylized to represent the depressing nature of spending an eternity in a familiar world of rot and decay. 🎨
🎧 Almost all music was made by me. Heavily inspired by music artists like AgonyOST, Alicks, Ann Annie, Lionmilk, dreamcorp., my head is empty, Orchid Mantis, Unworn, You'll Never Get To Heaven, and a myriad of ambience producers. 🎧
📺 Also influenced by Broogli, Kane Pixels and Roblox games such as Depth Spelunking, THE BACKROOMS [ REDACTED ] and World's Edge. 📺