Untitled Swordfighting Game
Tracked since by Woomyism
Concurrent players
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About & history
This game is a fighting game based off of Critical Strike, but instead of having actual Classes you just make one using four different components: Weapons, Mobility, Utility, and Passive Abilities. And also Abilities linked to the F key but those just come included with some Weapons In order to play in a round, you need to create a loadout, then walk into the large door in the lobby and wait for a round to start. Every loadout requires a Weapon, but the other three abilities can be skipped if you would like to make things harder for yourself. Game is inspired mostly by Critical Strike, but some bits of inspiration also came from Randomly Generated Droids, Hours, and Item Asylum. Current Version: 1.02

