Cube.io
Tracked since by TheLazyRaven
Concurrent players
Metrics over time
About & history
Click and hold anywhere on the screen for a speed boost at the cost of EXP. Healing consumes EXP and is automatic. Highscores are based on your EXP at the time of death. Size of the map is based on the number of players. Other mechanics will be added when I feel motivated.

