T.I.M.S - Tensely Immaculate Murderous Scoundrels!
Tracked since by xanderneko1
Nobody is playing T.I.M.S - Tensely Immaculate Murderous Scoundrels! on Roblox right now. Its all-time peak is 1 players, reached on . It has been visited 1 times.
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[DEMONSTRATION - DEMO, BUH. JUST SHOWING OFF TO FRIENDS AND STUFF] Inspired by TABS (Jank and sandbox), Mount and Blade (Mainly the Commands feature), Goodgame Empire (Conoid designs), Deepwoken (parry block dodge) and Heroes&Castles2 (Mainly the ganking feature and cavalry mechanic.) Unless people want it to be successful and ethical, it's the code itself. Not to be confused with fully AI-generated games, the *CODE* itself is vibecoded, everything else is done by me, animation, models, etc. I repeat, the *CODE* itself is AI generated. Personally, I don't care, it's a passion project because I liked the battle concepts the three games have, you don't want? Don't play, simple. You don't like AI? Leave a dislike. In fact, the only reason why I don't want it to be popular is because it's vibecoded, and in the grand scheme of things, a lot of people might view it as unethical. I'm releasing it because it seemed fun to others who saw and KNOW what kind of game it is...

