Raytracing Engine [DEPRECATED; READ DESC]
Tracked since by Sle_l
Concurrent players
Metrics over time
About & history
This demo has been superseded by RADIUS, which is a much better path tracer: https://www.roblox.com/games/92475793918392/RADIUS ----- BSD License applies for version 613+ places. The pathtracing engine is based on Sebastian Lague's video "Coding Adventure: Ray Tracing" Due to ROBLOX limitations, this mostly runs on your CPU. [CONTROLS] Options Menu Key: E Gamepad: Y [UPDATES] V0.1.1 Optimization V0.1.2 New UI! + bug fixes V0.1.3 FPS Counter + Optimized full reflections V0.1.4 Bug fixes V0.1.5 UI fixes V0.2.0 Sky gradient V0.2.1 UI Improvements V0.2.2 Map rearrangement V0.2.3 BSD License V0.3.0 Denoisers! V0.3.1 Bug fixes V0.3.2 Light fixes Developed by SMBS Studios, but actually by one guy and it's me https://www.roblox.com/groups/34294690

