Ikigai
Tracked since by Aden_Rc
Nobody is playing Ikigai on Roblox right now. Its all-time peak is 0 players, reached on . It has been visited 9 times.
Concurrent players
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About & history
I took a look at my previous combat game, Tojikomerareta Desumatchi. I'm proud of it, but it was full of flaws, bugs and weird, choppy mechanics. So I decided to work on this. Ikigai will be my first melee combat system that doesn't use the ".Touched" event and instead uses ClientCast. It will also be my first combat system that uses one script to control all of the weapons, instead of a script inside of each weapon.

