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About
Halden goes dark every night. You are Night Watch, the precinct's SWAT team, called out while the grid is down.
Top-down tactical co-op for 1-5 officers. You see only what your officer sees: a real 110 degree cone of vision, walls that hide whatever stands behind them, and a flashlight that gives away your position.
- Clear rooms by the book: shout, cuff, report. An arrest scores higher than a kill.
- Suspects surrender, run, or take hostages. Civilians panic. Every shot goes on your record.
- Taser, OC spray, beanbag, flashbang, under-door mirror, chemlights.
- Kick doors, peek through them, lean around corners, sneak past them.
- Ten duty weapons, armor and appearance in the precinct armory.
- Graded debrief and XP unlocks after every callout.
MISSION 01 - LIGHTS OUT: barricaded suspects in Fallow Heights.
MISSION 02 - THANK YOU FOR YOUR PATIENCE: a pharmacy job in Eastline.
More nights to come. Bring a team. Use your light sparingly.
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Welcome to Operation Blackout! 🌑💥
#### THIS GAME IS OPEN FOR EVERY BLUE CODE STUDIO MEMBER, JUST LET YOUR FRIENDS JOIN THE GROUP TO PLAY WITH THEM THIS GAME####
THIS GAME IS IN A EARLY ALPHA, EXPECT BUGS AND ONLY FEW CONTENT!
Controls:
1,2,3,4 = Select Weapon
T - Toggle Flashlight
Mouse Wheel = Zoom in Out→Halden goes dark every night. You are Night Watch, the precinct's SWAT team, called out while the grid is down.
Top-down tactical co-op for 1-5 officers. You see only what your officer sees: a real 110 degree cone of vision, walls that hide whatever stands behind them, and a flashlight that gives away your position.
- Clear rooms by the book: shout, cuff, report. An arrest scores higher than a kill.
- Suspects surrender, run, or take hostages. Civilians panic. Every shot goes on your record.
- Taser, OC spray, beanbag, flashbang, under-door mirror, chemlights.
- Kick doors, peek through them, lean around corners, sneak past them.
- Ten duty weapons, armor and appearance in the precinct armory.
- Graded debrief and XP unlocks after every callout.
MISSION 01 - LIGHTS OUT: barricaded suspects in Fallow Heights.
MISSION 02 - THANK YOU FOR YOUR PATIENCE: a pharmacy job in Eastline.
More nights to come. Bring a team. Use your light sparingly.
OPERATION BLACKOUT is a tactical co-op SWAT experience for 1 to 5 players.
The city of Halden is dark. Rolling blackouts, armed suspects, frightened civilians. You are the Night Watch. Clear the house room by room from a top-down view where you only see what your flashlight reveals. Suspects hear your shots and shouts. Civilians panic. Every door is a decision.
• Vision cone: light is your weapon and your risk
• Shout, cuff, report. Force is the last option, an arrest is worth more than a kill
• Doors: open, peek or kick
• Lean, sneak, sprint. Slow is smooth
• Voiced officers, suspects, civilians and TOC radio with subtitles
• Six weapons, procedural animation, real sound
Early access: mission 01 Lights Out is live, more missions are added regularly. The story hides in the houses you enter.
Controls: WASD move, mouse turn, RMB aim, Shift sprint, Ctrl sneak, Q/E lean, F use, V peek, G kick, X shout, T flashlight, R reload, 1/2 weapons.
A Blue Code Studios game.→Welcome to Operation Blackout! 🌑💥
#### THIS GAME IS OPEN FOR EVERY BLUE CODE STUDIO MEMBER, JUST LET YOUR FRIENDS JOIN THE GROUP TO PLAY WITH THEM THIS GAME####
THIS GAME IS IN A EARLY ALPHA, EXPECT BUGS AND ONLY FEW CONTENT!
Controls:
1,2,3,4 = Select Weapon
T - Toggle Flashlight
Mouse Wheel = Zoom in Out
Welcome to Operation Blackout! 🌑💥
#### THIS GAME IS OPEN FOR EVERY BLUE CODE STUDIO MEMBER, JUST LET YOUR FRIENDS JOIN THE GROUP TO PLAY WITH THEM THIS GAME####
THIS GAME IS IN A EARLY ALPHA, EXPECT BUGS AND ONLY FEW CONTENT!
Controls:
1,2,3,4 = Select Weapon
T - Toggle Flashlight
Mouse Wheel = Zoom in Out→OPERATION BLACKOUT is a tactical co-op SWAT experience for 1 to 5 players.
The city of Halden is dark. Rolling blackouts, armed suspects, frightened civilians. You are the Night Watch. Clear the house room by room from a top-down view where you only see what your flashlight reveals. Suspects hear your shots and shouts. Civilians panic. Every door is a decision.
• Vision cone: light is your weapon and your risk
• Shout, cuff, report. Force is the last option, an arrest is worth more than a kill
• Doors: open, peek or kick
• Lean, sneak, sprint. Slow is smooth
• Voiced officers, suspects, civilians and TOC radio with subtitles
• Six weapons, procedural animation, real sound
Early access: mission 01 Lights Out is live, more missions are added regularly. The story hides in the houses you enter.
Controls: WASD move, mouse turn, RMB aim, Shift sprint, Ctrl sneak, Q/E lean, F use, V peek, G kick, X shout, T flashlight, R reload, 1/2 weapons.
A Blue Code Studios game.