Procedural Animation
Tracked since by 61_L90
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Procedural animation is a technique used to generate movement or animation automatically through a set of rules or algorithms, instead of manually animating each frame. It involves using mathematical equations, algorithms, or simulations to determine how an object or character should move and behave. Think of it like a recipe for animation. Instead of drawing or specifying every movement, you provide instructions or rules for the animation to follow. These instructions can be based on various factors such as physics, constraints, or predefined behaviors. For example, let's say you want to animate a character walking. Instead of manually animating each step, you can define a set of rules that determine how the character's legs should move based on the ground's slope, speed, and other factors. By using these rules, the animation can adapt to different environments or situations.

