Rival Ducks

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untitled parkour engine [UPE]

Tracked since by wate_rboy

PlayOpen on Roblox
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About

This is a solo project, I've made this engine from scratch, no packs/assets were used. None of the sounds/animations are mine, mostly all the sounds are from Mirrors Edge, besides a couple. Engine is still being worked on, so expect some bugs; controller support is back in the engine. -- Controller Keybinds -- [A/X] - Wallrun [A/X] - Wallclimb [Y/Triangle] - Heal [X/Square] - Adrenaline [RS/R3] - Quick Turn [A/X x2] - Reach [A/X] - Vault [R2/RT + B/X] - Springboard Vault [B/X] - Wallkick [RT/R2 + B/X] - Long Jump [RT/R2 + RB/R1 + B/X] - High Jump [A/X] - Edge Jump (At the edge of a building/part) [LB/L1 x2] - Coil [LB/L1] - Roll [LT/L2] - Slide [B/Circle] - Flashlight [LS/L3 + RS/R3] - Respawn [LB/L1 + RB/R1 +LT/L2 + RT/R2] - Replay System [Dpad-Left] - Toggle UI [Dpad-Right] - Zoom Out/Zoom In [Dpad-Up] - Set Marker [Dpad-Down] - Teleport to Marker *Keyboard keybinds can be found by clicking the "Keybinds" button under Player Settings or clicking the "+" on the main menu*