ACS 2.0.1 BUT GOOD
Tracked since by Mark_JavisHack
Concurrent players
Metrics over time
About & history
Testing grounds Changes from the original system: • Improved memory & optimization • Significantly reduced network bandwidth • Fixed various bugs related to gun-handling • Double-firing, slide locking back when it shouldn't, etc. • Improved weapon shooting responsiveness • Added "give up" feature & gave players more info regarding their status while unconscious • Weapon dropping (press P) • Improved laser visuals • Added flashlight strobing • Holstered weapons with simple wobble physics • Significantly more flexible animations • Arm moving depending on grip attachment • Ability to use springs • Additional provided module to load & play animations instead of tweening • More flexible sound-design • Pitch randomization • Sound layering (e.g. mech, bass, reflection) And more miscellaneous features etc etc # PLANNED # "Focus" setting (Vignette when you aim down sights, with different styles) Improved Laser (Improve code and make it easier to edit) ACS 2.0.1 by @00scorpion00

