CRAZY ROOMS
Tracked since by xocatsarecuteoxo
Concurrent players
Metrics over time
About & history
You awaken inside an abandoned early 2000s office complex. The deeper you explore, the more unstable it becomes… and something within is aware of you. ⚠️ WARNING: Flashing lights & loud sounds. ⚠️ NOTICE: Heavy room generation may lag low-end devices. Credits: xocatsarecuteoxo: Entity Designer & Creator! cursethekniife: Programmer & Helper Inspired by Rooms (nicorocks5555) 📢 UPDATE LOG 🚪 BASEMENTS DECAY -- [6/26] New Entities: Z-140, A-430, B-332, B-1 New Rooms: Catwalk Room & variation, Storage, Heads Up Variation, ETC A-140 and their Z-Variant got redesigned Every Section A Entity got their Jumpscares Heavy Section B Overhaul! 🚪 Apartment Update — [3–9] New Entities: Z-45, A-400, B-88, TAL-400 Updated: B-25, A-60, A-100, A-120, A-221, A-245 • Section A rered & visually refined. • Removed low-quality room layouts. • Improved visual consistency & fixed bugs.

