Relative camera!
Tracked since by EgoMoose
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Warning! May cause motion sickness. This is a small adjustment to the classic camera that has the camera rotate with the player when they are standing on a moving platform. This is not using a clone of the world or anything like that to create the illusion, it's just purely adjusting the camera CFrame. This means the sliding humanoid bug is still def a thing! Otherwise it's pretty cool imo. Im leaving this uncopy locked, check around line 179 in the classic camera module.

