Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Join up to 9 others and enter the round as a Hunter or Runner. If all Runners are killed, the Hunters win. If Runners are alive when the time runs out, Runners win!
Once you're on a side, you can choose a class. These determine the abilities at your disposal to attack, pursue, or escape your enemies.
Changelog [v0.7]:
A couple of major tweaks! Maze got an overhaul, Tag has auto aim, class choosing is now on an interface, and a completely new feature: parrying! Anyone who tries to tag you during a short period will get knocked back and you will be unharmed. However, special tag attributes will still pierce your guard, so watch out.
New event - low gravity. Lasts anywhere from 10 to 40 seconds, where the different physics can make for some interesting moments.
[this game only works with 2 or more players]
Experiences
5,000,468
Snapshots · 24h
31.13M
Kept forever
286.71M
CCU stability· Spiky· ±283%
Play-time by hour
Less
More
Avg CCU by hour (UTC) · last 4 weeks
00:00
03:00
06:00
09:00
12:00
15:00
18:00
21:00
Prime time 01:00–04:00 UTC · quietest 04:00–07:00
Metrics over time
Global rank · lower is betterOurs
Rating % over time
Visits
Favorites
Change history
Name historynone yet
No changes recorded since tracking began.
Genre historynone yet
No changes recorded since tracking began.
Description history3 changes
Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Join up to 9 others and enter the round as a Hunter or Runner. If all Runners are killed, the Hunters win. If Runners are alive when the time runs out, Runners win!
Once you're on a side, you can choose a class. These determine the abilities at your disposal to attack, pursue, or escape your enemies.
Changelog [v0.7]:
A couple of major tweaks! Maze got an overhaul, Tag has auto aim, class choosing is now on an interface, and a completely new feature: parrying! Anyone who tries to tag you during a 2.5 second period will get knocked back and you will be unharmed. However, special tag attributes will still pierce your guard, so watch out.
New event - low gravity. Lasts anywhere from 10 to 40 seconds, where the different physics can make for some interesting moments.
[this game only works with 2 or more players]→Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Join up to 9 others and enter the round as a Hunter or Runner. If all Runners are killed, the Hunters win. If Runners are alive when the time runs out, Runners win!
Once you're on a side, you can choose a class. These determine the abilities at your disposal to attack, pursue, or escape your enemies.
Changelog [v0.7]:
A couple of major tweaks! Maze got an overhaul, Tag has auto aim, class choosing is now on an interface, and a completely new feature: parrying! Anyone who tries to tag you during a short period will get knocked back and you will be unharmed. However, special tag attributes will still pierce your guard, so watch out.
New event - low gravity. Lasts anywhere from 10 to 40 seconds, where the different physics can make for some interesting moments.
[this game only works with 2 or more players]
Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Changelog [v0.6.4]:
Never thought I'd update this again after so long, but the admin panel is now finally out. With a whopping one command available. Enjoy, the three people that will use said command, me included.
Planned additions:
- Class Picking UI
- MAP: The Remains
- Polished existing maps
- Emotes
- Doombringer Official Release
- More admin exclusive classes
- NEW ABILITIES: Portal, Energy Shield, Radar, Portable Recovery Machine
- Parrying
- Sliding
- More events (surprise 🤫)
- NEW CLASS: Hider
[this game only works with 2 or more players]→Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Join up to 9 others and enter the round as a Hunter or Runner. If all Runners are killed, the Hunters win. If Runners are alive when the time runs out, Runners win!
Once you're on a side, you can choose a class. These determine the abilities at your disposal to attack, pursue, or escape your enemies.
Changelog [v0.7]:
A couple of major tweaks! Maze got an overhaul, Tag has auto aim, class choosing is now on an interface, and a completely new feature: parrying! Anyone who tries to tag you during a 2.5 second period will get knocked back and you will be unharmed. However, special tag attributes will still pierce your guard, so watch out.
New event - low gravity. Lasts anywhere from 10 to 40 seconds, where the different physics can make for some interesting moments.
[this game only works with 2 or more players]
Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Changelog [v0.6.4]:
Never thought I'd update this again after so long, but the admin panel is now finally out. With a whopping one command available. Enjoy, the three people that will use said command, me included.
Planned additions:
Randomizer Class's other Wildcard -> Probability Remote
LOTS of new classes which means LOTS of new items!!!
More maps to come!
chat commands:
"/swteam hunter": Changes you to the hunter team
"/swteam runner": Changes you to the runner team
"/class [___]": Changes your loadout
"/round start": Starts the game
[this game only works with 2 or more players]→Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Changelog [v0.6.4]:
Never thought I'd update this again after so long, but the admin panel is now finally out. With a whopping one command available. Enjoy, the three people that will use said command, me included.
Planned additions:
- Class Picking UI
- MAP: The Remains
- Polished existing maps
- Emotes
- Doombringer Official Release
- More admin exclusive classes
- NEW ABILITIES: Portal, Energy Shield, Radar, Portable Recovery Machine
- Parrying
- Sliding
- More events (surprise 🤫)
- NEW CLASS: Hider
[this game only works with 2 or more players]
Icon historynone yet
No changes recorded since tracking began.
Thumbnail historynone yet
No changes recorded since tracking began.
Video historynone yet
No changes recorded since tracking began.
CCU over time
CCU 24h
▼100%
CCU 7d
—
CCU 30d
—
Rank 7d
▼2749
Visits 24h
+3
Favorites 24h
—
FAQ
How many people play chasing & juking simulator right now?
chasing & juking simulator has 0 concurrent players right now. Its all-time peak is 2 players, reached in September 2026.
Who made chasing & juking simulator?
chasing & juking simulator was created by durityb on Roblox.
Is chasing & juking simulator popular?
chasing & juking simulator is ranked #27,064 on Roblox by concurrent players, and #1,861 of 25,099 in Action.
How many visits does chasing & juking simulator have?
chasing & juking simulator has 254.9K total visits (254,873).
What is chasing & juking simulator's rating?
chasing & juking simulator has a 71.1% like ratio from Roblox player votes.
When was chasing & juking simulator created?
chasing & juking simulator was created in March 2024 — about 2 years old.
How many players can join chasing & juking simulator at once?
Up to 10 players can be in a single chasing & juking simulator server.
Is chasing & juking simulator appropriate for kids?
Roblox lists chasing & juking simulator as suitable for all ages.
When was chasing & juking simulator last updated?
chasing & juking simulator was last updated in September 2026.