Nobody is playing chasing & juking simulator on Roblox right now. Its all-time peak is 2 players, reached on . It has been visited 255K times.
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About
Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Join up to 9 others and enter the round as a Hunter or Runner. If all Runners are killed, the Hunters win. If Runners are alive when the time runs out, Runners win!
Once you're on a side, you can choose a class. These determine the abilities at your disposal to attack, pursue, or escape your enemies.
Parry things that are YELLOW! Parrying will reflect, deflect, or otherwise nullify most dangers!
Changelog [v0.7.2]:
Insanely obvious tag windup for easy react parries
Totem rework: instant AOE, affects multiple players
[this game only works with 2 or more players]
Change history
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Description history7 changes
Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Join up to 9 others and enter the round as a Hunter or Runner. If all Runners are killed, the Hunters win. If Runners are alive when the time runs out, Runners win!
Once you're on a side, you can choose a class. These determine the abilities at your disposal to attack, pursue, or escape your enemies.
Parry things that are YELLOW! Parrying will reflect, deflect, or otherwise nullify most dangers!
Changelog [v0.7.1]:
Parry FX
Reworked run animation
NEW CLASS: Parry
Results screen after each round [HEAVILY WIP]
Full Tag rework (AOE, handled completely serverside)
[this game only works with 2 or more players]→Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Join up to 9 others and enter the round as a Hunter or Runner. If all Runners are killed, the Hunters win. If Runners are alive when the time runs out, Runners win!
Once you're on a side, you can choose a class. These determine the abilities at your disposal to attack, pursue, or escape your enemies.
Parry things that are YELLOW! Parrying will reflect, deflect, or otherwise nullify most dangers!
Changelog [v0.7.2]:
Insanely obvious tag windup for easy react parries
Totem rework: instant AOE, affects multiple players
[this game only works with 2 or more players]
Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Join up to 9 others and enter the round as a Hunter or Runner. If all Runners are killed, the Hunters win. If Runners are alive when the time runs out, Runners win!
Once you're on a side, you can choose a class. These determine the abilities at your disposal to attack, pursue, or escape your enemies.
Parry things that are YELLOW! Parrying will reflect, deflect, or otherwise nullify most dangers!
Changelog [v0.7.1]:
Parry FX
Reworked run animation
NEW CLASS: Parry
Results screen after each round [HEAVILY WIP]
[this game only works with 2 or more players]→Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Join up to 9 others and enter the round as a Hunter or Runner. If all Runners are killed, the Hunters win. If Runners are alive when the time runs out, Runners win!
Once you're on a side, you can choose a class. These determine the abilities at your disposal to attack, pursue, or escape your enemies.
Parry things that are YELLOW! Parrying will reflect, deflect, or otherwise nullify most dangers!
Changelog [v0.7.1]:
Parry FX
Reworked run animation
NEW CLASS: Parry
Results screen after each round [HEAVILY WIP]
Full Tag rework (AOE, handled completely serverside)
[this game only works with 2 or more players]
Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Join up to 9 others and enter the round as a Hunter or Runner. If all Runners are killed, the Hunters win. If Runners are alive when the time runs out, Runners win!
Once you're on a side, you can choose a class. These determine the abilities at your disposal to attack, pursue, or escape your enemies.
Parry things that are YELLOW! Parrying will reflect, deflect, or otherwise nullify most danger!
Changelog [v0.7.1]:
Parry FX
Reworked run animation
NEW CLASS: Parry
[this game only works with 2 or more players]→Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Join up to 9 others and enter the round as a Hunter or Runner. If all Runners are killed, the Hunters win. If Runners are alive when the time runs out, Runners win!
Once you're on a side, you can choose a class. These determine the abilities at your disposal to attack, pursue, or escape your enemies.
Parry things that are YELLOW! Parrying will reflect, deflect, or otherwise nullify most dangers!
Changelog [v0.7.1]:
Parry FX
Reworked run animation
NEW CLASS: Parry
Results screen after each round [HEAVILY WIP]
[this game only works with 2 or more players]
Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Join up to 9 others and enter the round as a Hunter or Runner. If all Runners are killed, the Hunters win. If Runners are alive when the time runs out, Runners win!
Once you're on a side, you can choose a class. These determine the abilities at your disposal to attack, pursue, or escape your enemies.
Changelog [v0.7]:
A couple of major tweaks! Maze got an overhaul, Tag has auto aim, class choosing is now on an interface, and a completely new feature: parrying! Anyone who tries to tag you during a short period will get knocked back and you will be unharmed. However, special tag attributes will still pierce your guard, so watch out.
New event - low gravity. Lasts anywhere from 10 to 40 seconds, where the different physics can make for some interesting moments.
[this game only works with 2 or more players]→Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Join up to 9 others and enter the round as a Hunter or Runner. If all Runners are killed, the Hunters win. If Runners are alive when the time runs out, Runners win!
Once you're on a side, you can choose a class. These determine the abilities at your disposal to attack, pursue, or escape your enemies.
Parry things that are YELLOW! Parrying will reflect, deflect, or otherwise nullify most danger!
Changelog [v0.7.1]:
Parry FX
Reworked run animation
NEW CLASS: Parry
[this game only works with 2 or more players]
Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Join up to 9 others and enter the round as a Hunter or Runner. If all Runners are killed, the Hunters win. If Runners are alive when the time runs out, Runners win!
Once you're on a side, you can choose a class. These determine the abilities at your disposal to attack, pursue, or escape your enemies.
Changelog [v0.7]:
A couple of major tweaks! Maze got an overhaul, Tag has auto aim, class choosing is now on an interface, and a completely new feature: parrying! Anyone who tries to tag you during a 2.5 second period will get knocked back and you will be unharmed. However, special tag attributes will still pierce your guard, so watch out.
New event - low gravity. Lasts anywhere from 10 to 40 seconds, where the different physics can make for some interesting moments.
[this game only works with 2 or more players]→Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Join up to 9 others and enter the round as a Hunter or Runner. If all Runners are killed, the Hunters win. If Runners are alive when the time runs out, Runners win!
Once you're on a side, you can choose a class. These determine the abilities at your disposal to attack, pursue, or escape your enemies.
Changelog [v0.7]:
A couple of major tweaks! Maze got an overhaul, Tag has auto aim, class choosing is now on an interface, and a completely new feature: parrying! Anyone who tries to tag you during a short period will get knocked back and you will be unharmed. However, special tag attributes will still pierce your guard, so watch out.
New event - low gravity. Lasts anywhere from 10 to 40 seconds, where the different physics can make for some interesting moments.
[this game only works with 2 or more players]
Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Changelog [v0.6.4]:
Never thought I'd update this again after so long, but the admin panel is now finally out. With a whopping one command available. Enjoy, the three people that will use said command, me included.
Planned additions:
- Class Picking UI
- MAP: The Remains
- Polished existing maps
- Emotes
- Doombringer Official Release
- More admin exclusive classes
- NEW ABILITIES: Portal, Energy Shield, Radar, Portable Recovery Machine
- Parrying
- Sliding
- More events (surprise 🤫)
- NEW CLASS: Hider
[this game only works with 2 or more players]→Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Join up to 9 others and enter the round as a Hunter or Runner. If all Runners are killed, the Hunters win. If Runners are alive when the time runs out, Runners win!
Once you're on a side, you can choose a class. These determine the abilities at your disposal to attack, pursue, or escape your enemies.
Changelog [v0.7]:
A couple of major tweaks! Maze got an overhaul, Tag has auto aim, class choosing is now on an interface, and a completely new feature: parrying! Anyone who tries to tag you during a 2.5 second period will get knocked back and you will be unharmed. However, special tag attributes will still pierce your guard, so watch out.
New event - low gravity. Lasts anywhere from 10 to 40 seconds, where the different physics can make for some interesting moments.
[this game only works with 2 or more players]
Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Changelog [v0.6.4]:
Never thought I'd update this again after so long, but the admin panel is now finally out. With a whopping one command available. Enjoy, the three people that will use said command, me included.
Planned additions:
Randomizer Class's other Wildcard -> Probability Remote
LOTS of new classes which means LOTS of new items!!!
More maps to come!
chat commands:
"/swteam hunter": Changes you to the hunter team
"/swteam runner": Changes you to the runner team
"/class [___]": Changes your loadout
"/round start": Starts the game
[this game only works with 2 or more players]→Evade and hunt down your friends in a chaotic experience with wacky items and surprises!
Changelog [v0.6.4]:
Never thought I'd update this again after so long, but the admin panel is now finally out. With a whopping one command available. Enjoy, the three people that will use said command, me included.
Planned additions:
- Class Picking UI
- MAP: The Remains
- Polished existing maps
- Emotes
- Doombringer Official Release
- More admin exclusive classes
- NEW ABILITIES: Portal, Energy Shield, Radar, Portable Recovery Machine
- Parrying
- Sliding
- More events (surprise 🤫)
- NEW CLASS: Hider
[this game only works with 2 or more players]