Rival Ducks

Command Palette

Search for a command to run...

MooD

Tracked since by 8O8_guy

PlayOpen on Roblox
Performance
Profile

Concurrent players

Metrics over time

About & history

About

team oriented fully destructible voxel shooter game im working on, currently includes: -map loading / saving -fully fledged out voxel destruction physics (there's also TNT destruction!) -dynamic ledge grab system -crouch / prone system -shotgun (wip), pistol, pickaxe, block placement -3 different block shape types (block, wedge, cornerwedge) -5 different block material types (default, glass, neon, booster block, tnt) -pc, mobile, and console support HOW TO PLAY: CTRL / ButtonB - crouch / prone Q / E / Wheel Up / Wheel Down / DPad Down / DPad Up - change block placement color Right Click / L2 - copy block properties to block placement F / DPad Left - change block placement shape G / DPad Right - change block placement material R / Y - rotate block placement counter clockwise by 90 degrees T / R3 - turn flashlight on / off N / L3 - zoom in minimap my best project yet, 3d models made by racqk, some code performance improvements made by jonsydog, everything else made by ME, enjoy!!!