Combat NPC Test
Tracked since by Comi's Chaotic Group
Concurrent players
Metrics over time
About & history
This game uses a version of the Comi Engine thats currently new! [ NOTES ] if the npc gets killed by the void use "/respawn" m1's and parrying are 2 seperate tools, didnt feel like using an input detector for a test game expect bugs since this is only for a test of my skills of npc scripting! auto parry is in this game lol (deepwoken!?) NPC behavior heavily inspired by Deepwoken's NPCs

