LOD Proof of Concept
Tracked since by Zonix_Official
Concurrent players
Metrics over time
About & history
Basic Demo of a simple LOD API. Within this it has a mesh that changes based on camera distance and particle emitter that disables itself once the camera is "too far away" Literally a custom LOD system that's very simple and could help with performance or memory usage more than the auto-generated LODs Roblox provides.

