project cephalopod
Tracked since by ReaIPeeMan_OfficiaI
Concurrent players
Metrics over time
About & history
done did - basic procedural generation - camera framework - hunger system - timer system - lobby - economy - push - database part 1 - animations - shop system part 0.1 - make procedurally generated map less boring part 0.5 to do - economy balancing - database part 2 - shop system part 0.2 - ui - leaderboard system improvements - more engaging game loop - make procedurally generated map less boring part 1 - rewrite spaghetti code

