49 people are playing Rogue Roller on Roblox right now. Its all-time peak is 558 players, reached on . It has been visited 281.2K times.
Performance
Profile
Concurrent players
Metrics over time
About & history
About
Based on RollScape on Steam.
Roll a physics die, hop that many tiles and spend the points you land on in the shop as you go. When your rolls run out the run ends, and the meta you earned buys upgrades in a tree that stay for every run after.
New in 3.4: a Sandbox to test any build you have unlocked, Edit HUD to move and hide parts of the run screen, Getting started goals for new players, and free Auto Roll from your first roll.
Every biome ends at a gate where you pick a perk or redeal. Level up 48 dice effects in the Forge and save them as loadouts. Play the Daily Run, where everyone gets the same board, clear challenges for medals, climb the weekly boards and ascend for a bigger payout.
Save mid run and come back later. Full controller support. Playable in 11 languages.
Related games
Ranked just above and below it in Strategy, by players right now.
Rogue Roller has 49 concurrent players right now. Its all-time peak is 558 players, reached in September 2026.
Who made Rogue Roller?
Rogue Roller was created by JessDutc on Roblox.
Is Rogue Roller popular?
Rogue Roller is ranked #10,039 on Roblox by concurrent players, and #174 of 8,581 in Strategy.
Is Rogue Roller growing or declining?
Over the last 7 days, Rogue Roller's average concurrent players fell 26.6%.
How many visits does Rogue Roller have?
Rogue Roller has 281.2K total visits (281,228).
What is Rogue Roller's rating?
Rogue Roller has a 68.6% like ratio from Roblox player votes.
When was Rogue Roller created?
Rogue Roller was created in April 2025 — about 1 year old.
How many players can join Rogue Roller at once?
Up to 10 players can be in a single Rogue Roller server.
Is Rogue Roller appropriate for kids?
Roblox lists Rogue Roller as suitable for all ages.
When was Rogue Roller last updated?
Rogue Roller was last updated in October 2026.
Performance
CCU now
49
Peak CCU
558
Avg · 30d
97
Global rank
#10,039
Best rank
#2,820
Genre rank
#174
top 3% of 8,581
Rating
68.6%
1.1K up · 509 down
Visits
281.2K
Favorites
4.4K
Profile
Avg session
31 minest.
Platform share
0.00%of tracked CCU
Max players
10
Days tracked
49
Age
1y 6mo
Maturity
All ages
Paid access
Free access
Created
Updated
CCU over time
Change history
Name historynone yet
No changes recorded since tracking began.
Genre historynone yet
No changes recorded since tracking began.
Description history18 changes
🎲 ROGUE ROLLER ⚡
Roll a physics dice, move that many tiles and buy upgrades as you go. Every run earns meta for upgrades that stay between runs.
Based on RollScape on Steam.
🆕 v3.4: A Sandbox to test any build, Edit HUD and Getting started goals.
🛒 51 shop upgrades over 4 tiers
🚪 39 gate perks over 5 rarities: take one or redeal
⚡ Pick how Spark refills your rolls at the first gate
🌍 15 biomes in 5 climates with their own weather
📈 87 permanent upgrades in the meta tree
🔨 48 dice effects that level up, and 10 saved loadouts
♾️ Ascend with no cap for more meta and Stardust
📅 A Daily Run with a top 10 prize, and three daily tasks
🏅 8 challenges with medals and 8 limited perks
📖 A Rollodex of everything you have found, and 21 titles
🏆 46 badges and weekly boards for points and distance
🎨 25 dice and ball skins, nine you can only earn
💾 Save mid run and continue later
🤖 Free Auto Roll from your first roll
🎮 Full controller support
🌐 Playable in 11 languages→Based on RollScape on Steam.
Roll a physics die, hop that many tiles and spend the points you land on in the shop as you go. When your rolls run out the run ends, and the meta you earned buys upgrades in a tree that stay for every run after.
New in 3.4: a Sandbox to test any build you have unlocked, Edit HUD to move and hide parts of the run screen, Getting started goals for new players, and free Auto Roll from your first roll.
Every biome ends at a gate where you pick a perk or redeal. Level up 48 dice effects in the Forge and save them as loadouts. Play the Daily Run, where everyone gets the same board, clear challenges for medals, climb the weekly boards and ascend for a bigger payout.
Save mid run and come back later. Full controller support. Playable in 11 languages.
🎲 ROGUE ROLLER ⚡
Roll a physics dice, move that many tiles and buy upgrades as you go. Every run earns meta for upgrades that stay between runs.
Based on RollScape on Steam.
🆕 v3.3: A Daily Run for everyone, the Rollodex, titles and five new biomes.
🛒 51 shop upgrades over 4 tiers
🚪 39 gate perks over 5 rarities: take one or redeal
⚡ Pick how Spark refills your rolls at the first gate
🌍 15 biomes in 5 climates with their own weather
📈 87 permanent upgrades in the meta tree
🔨 48 dice effects that level up, and 10 saved loadouts
♾️ Ascend with no cap for more meta and Stardust
📅 A Daily Run with a top 10 prize, and three daily tasks
🏅 8 challenges with medals and 8 limited perks
📖 A Rollodex of everything you have found, and 21 titles
🏆 46 badges and weekly boards for points and distance
🎨 25 dice and ball skins, nine you can only earn
💾 Save mid run and continue later
🤖 Free Auto Roll after 15 minutes of play
🎮 Full controller support
🌐 Playable in 11 languages→🎲 ROGUE ROLLER ⚡
Roll a physics dice, move that many tiles and buy upgrades as you go. Every run earns meta for upgrades that stay between runs.
Based on RollScape on Steam.
🆕 v3.4: A Sandbox to test any build, Edit HUD and Getting started goals.
🛒 51 shop upgrades over 4 tiers
🚪 39 gate perks over 5 rarities: take one or redeal
⚡ Pick how Spark refills your rolls at the first gate
🌍 15 biomes in 5 climates with their own weather
📈 87 permanent upgrades in the meta tree
🔨 48 dice effects that level up, and 10 saved loadouts
♾️ Ascend with no cap for more meta and Stardust
📅 A Daily Run with a top 10 prize, and three daily tasks
🏅 8 challenges with medals and 8 limited perks
📖 A Rollodex of everything you have found, and 21 titles
🏆 46 badges and weekly boards for points and distance
🎨 25 dice and ball skins, nine you can only earn
💾 Save mid run and continue later
🤖 Free Auto Roll from your first roll
🎮 Full controller support
🌐 Playable in 11 languages
🎲 ROGUE ROLLER ⚡
Roll a physics dice, move that many tiles and buy upgrades as you go. Every run earns meta for upgrades that stay between runs.
Based on RollScape on Steam.
🆕 v3.2: Forge cards level up, and challenges open after your first run.
🛒 51 shop upgrades across 4 tiers, bought mid run
🚪 39 gate perks over 5 rarities: take one or redeal
⚡ Pick how Spark refills your rolls at the first gate
🌍 Ten biomes in five climates with their own weather
📈 87 permanent upgrades in the meta tree
🔨 43 dice effects over 6 rarities that level up, with 10 saved loadouts
♾️ Every ascension adds meta with no cap, and pays Stardust
📅 Daily objectives with a six day streak reward
🏅 8 challenges with medals and 8 limited perks
🏆 46 badges and weekly boards for points and distance
🎨 25 dice and ball skins, nine you can only earn
💾 Save and quit mid run, continue later
🤖 Free Auto Roll after 15 minutes of play
🎮 Full controller support
🌐 Playable in 11 languages→🎲 ROGUE ROLLER ⚡
Roll a physics dice, move that many tiles and buy upgrades as you go. Every run earns meta for upgrades that stay between runs.
Based on RollScape on Steam.
🆕 v3.3: A Daily Run for everyone, the Rollodex, titles and five new biomes.
🛒 51 shop upgrades over 4 tiers
🚪 39 gate perks over 5 rarities: take one or redeal
⚡ Pick how Spark refills your rolls at the first gate
🌍 15 biomes in 5 climates with their own weather
📈 87 permanent upgrades in the meta tree
🔨 48 dice effects that level up, and 10 saved loadouts
♾️ Ascend with no cap for more meta and Stardust
📅 A Daily Run with a top 10 prize, and three daily tasks
🏅 8 challenges with medals and 8 limited perks
📖 A Rollodex of everything you have found, and 21 titles
🏆 46 badges and weekly boards for points and distance
🎨 25 dice and ball skins, nine you can only earn
💾 Save mid run and continue later
🤖 Free Auto Roll after 15 minutes of play
🎮 Full controller support
🌐 Playable in 11 languages
🎲 ROGUE ROLLER ⚡
Roll a physics dice, move that many tiles and buy upgrades as you go. Every run earns meta for upgrades that stay between runs.
Based on RollScape on Steam.
🆕 v3.1: Challenges, limited perks, climates and a new look.
🛒 51 shop upgrades across 4 tiers, bought mid run
🚪 39 gate perks over 5 rarities: take one or redeal
⚡ Pick how Spark refills your rolls at the first gate
🌍 Ten biomes in five climates with their own weather
📈 87 permanent upgrades in the meta tree
🔨 43 dice effects over 6 rarities, with 10 saved loadouts
♾️ Ascend for up to 5.5x meta and Stardust every time
📅 Daily objectives with a six day streak reward
🏅 8 challenges with medals and 8 limited perks
🏆 46 badges and weekly boards for points and distance
🎨 25 dice and ball skins, nine you can only earn
💾 Save and quit mid run, continue later
🤖 Free Auto Roll after 15 minutes of play
🎮 Full controller support
🌐 Playable in 11 languages→🎲 ROGUE ROLLER ⚡
Roll a physics dice, move that many tiles and buy upgrades as you go. Every run earns meta for upgrades that stay between runs.
Based on RollScape on Steam.
🆕 v3.2: Forge cards level up, and challenges open after your first run.
🛒 51 shop upgrades across 4 tiers, bought mid run
🚪 39 gate perks over 5 rarities: take one or redeal
⚡ Pick how Spark refills your rolls at the first gate
🌍 Ten biomes in five climates with their own weather
📈 87 permanent upgrades in the meta tree
🔨 43 dice effects over 6 rarities that level up, with 10 saved loadouts
♾️ Every ascension adds meta with no cap, and pays Stardust
📅 Daily objectives with a six day streak reward
🏅 8 challenges with medals and 8 limited perks
🏆 46 badges and weekly boards for points and distance
🎨 25 dice and ball skins, nine you can only earn
💾 Save and quit mid run, continue later
🤖 Free Auto Roll after 15 minutes of play
🎮 Full controller support
🌐 Playable in 11 languages
🎲 ROGUE ROLLER ⚡
Throw a physics dice, walk the tiles it shows, and build a run that breaks the board. Win or lose, every run pays meta into upgrades you keep forever.
Based on RollScape on Steam.
🆕 v3.0: Ascend without end. Stardust unlocks rarer perks and perks that start every run.
🛒 51 shop upgrades across 4 tiers, bought mid run
🚪 39 gate perks over 5 rarities: take one or redeal
⚡ Pick how Spark refills your rolls at the first gate
🌍 Ten biomes with their own weather, creatures and sounds
📈 79 permanent upgrades in the meta tree
🔨 37 dice effects over 6 rarities, with 10 saved loadouts
♾️ Ascend forever: up to 3.5x meta, and Stardust every time
📅 Daily objectives with a six day streak reward
🏆 35 badges and weekly boards for points and distance
🎨 25 dice and ball skins, nine you can only earn
💾 Save and quit mid run, continue later
🤖 Free Auto Roll after 15 minutes of play
🎮 Full controller support
🌐 Playable in 11 languages→🎲 ROGUE ROLLER ⚡
Roll a physics dice, move that many tiles and buy upgrades as you go. Every run earns meta for upgrades that stay between runs.
Based on RollScape on Steam.
🆕 v3.1: Challenges, limited perks, climates and a new look.
🛒 51 shop upgrades across 4 tiers, bought mid run
🚪 39 gate perks over 5 rarities: take one or redeal
⚡ Pick how Spark refills your rolls at the first gate
🌍 Ten biomes in five climates with their own weather
📈 87 permanent upgrades in the meta tree
🔨 43 dice effects over 6 rarities, with 10 saved loadouts
♾️ Ascend for up to 5.5x meta and Stardust every time
📅 Daily objectives with a six day streak reward
🏅 8 challenges with medals and 8 limited perks
🏆 46 badges and weekly boards for points and distance
🎨 25 dice and ball skins, nine you can only earn
💾 Save and quit mid run, continue later
🤖 Free Auto Roll after 15 minutes of play
🎮 Full controller support
🌐 Playable in 11 languages
🎲 ROGUE ROLLER ⚡
Throw a physics dice, walk the tiles it shows, and build a run that breaks the board. Win or lose, every run pays meta into upgrades you keep forever.
Based on RollScape on Steam.
🆕 v2.4.3: The forge shows what a side already wears, Multi Shot never stays cold for long, and a mid run freeze is fixed.
🛒 51 shop upgrades across 4 tiers, bought mid run
🚪 28 gate perks: take one, skip, or redeal
⚡ Pick how Spark refills your rolls at the first gate
🌍 Ten biomes with their own weather, creatures and sounds
📈 68 permanent upgrades in the meta tree
🔨 37 dice effects over 6 rarities, with up to 10 saved loadouts
♾️ Finish the tree and ascend for +50% meta, five times over
📅 Daily objectives with a six day streak reward
🏆 30 badges and weekly boards for points and distance
🎨 25 dice and ball skins, nine you can only earn
💾 Save and quit mid run, continue later
🤖 Free Auto Roll after 15 minutes of play
🎮 Full controller support
🌐 Playable in 11 languages→🎲 ROGUE ROLLER ⚡
Throw a physics dice, walk the tiles it shows, and build a run that breaks the board. Win or lose, every run pays meta into upgrades you keep forever.
Based on RollScape on Steam.
🆕 v3.0: Ascend without end. Stardust unlocks rarer perks and perks that start every run.
🛒 51 shop upgrades across 4 tiers, bought mid run
🚪 39 gate perks over 5 rarities: take one or redeal
⚡ Pick how Spark refills your rolls at the first gate
🌍 Ten biomes with their own weather, creatures and sounds
📈 79 permanent upgrades in the meta tree
🔨 37 dice effects over 6 rarities, with 10 saved loadouts
♾️ Ascend forever: up to 3.5x meta, and Stardust every time
📅 Daily objectives with a six day streak reward
🏆 35 badges and weekly boards for points and distance
🎨 25 dice and ball skins, nine you can only earn
💾 Save and quit mid run, continue later
🤖 Free Auto Roll after 15 minutes of play
🎮 Full controller support
🌐 Playable in 11 languages
🎲 ROGUE ROLLER ⚡
Throw a physics dice, walk the tiles it shows, and build a run that breaks the board. Win or lose, every run pays meta into upgrades you keep forever.
Based on RollScape on Steam.
🆕 v2.4.2: The forge shows what a side already wears, Multi Shot never stays cold for long, and a mid run freeze is fixed.
🛒 51 shop upgrades across 4 tiers, bought mid run
🚪 28 gate perks: take one, skip, or redeal
⚡ Pick how Spark refills your rolls at the first gate
🌍 Ten biomes with their own weather, creatures and sounds
📈 68 permanent upgrades in the meta tree
🔨 37 dice effects over 6 rarities, with up to 10 saved loadouts
♾️ Finish the tree and ascend for +50% meta, five times over
📅 Daily objectives with a six day streak reward
🏆 30 badges and weekly boards for points and distance
🎨 25 dice and ball skins, nine you can only earn
💾 Save and quit mid run, continue later
🤖 Free Auto Roll after 15 minutes of play
🎮 Full controller support
🌐 Playable in 11 languages→🎲 ROGUE ROLLER ⚡
Throw a physics dice, walk the tiles it shows, and build a run that breaks the board. Win or lose, every run pays meta into upgrades you keep forever.
Based on RollScape on Steam.
🆕 v2.4.3: The forge shows what a side already wears, Multi Shot never stays cold for long, and a mid run freeze is fixed.
🛒 51 shop upgrades across 4 tiers, bought mid run
🚪 28 gate perks: take one, skip, or redeal
⚡ Pick how Spark refills your rolls at the first gate
🌍 Ten biomes with their own weather, creatures and sounds
📈 68 permanent upgrades in the meta tree
🔨 37 dice effects over 6 rarities, with up to 10 saved loadouts
♾️ Finish the tree and ascend for +50% meta, five times over
📅 Daily objectives with a six day streak reward
🏆 30 badges and weekly boards for points and distance
🎨 25 dice and ball skins, nine you can only earn
💾 Save and quit mid run, continue later
🤖 Free Auto Roll after 15 minutes of play
🎮 Full controller support
🌐 Playable in 11 languages
🎲 ROGUE ROLLER ⚡
Throw a physics dice, walk the tiles it shows, and build a run that breaks the board. Win or lose, every run pays meta into upgrades you keep forever.
Based on RollScape on Steam.
🆕 v2.4.0: Save and quit mid run, open crates 5 or 10 at a time, 2x crate luck every weekend, and a livelier world.
🛒 51 shop upgrades across 4 tiers, bought mid run
🚪 28 gate perks: take one, skip, or redeal
⚡ Pick how Spark refills your rolls at the first gate
🌍 Ten biomes with their own weather, creatures and sounds
📈 68 permanent upgrades in the meta tree
🔨 37 dice effects over 6 rarities, with up to 10 saved loadouts
♾️ Finish the tree and ascend for +50% meta, five times over
📅 Daily objectives with a six day streak reward
🏆 30 badges and weekly boards for points and distance
🎨 25 dice and ball skins, nine you can only earn
💾 Save and quit mid run, continue later
🤖 Free Auto Roll after 15 minutes of play
🎮 Full controller support
🌐 Playable in 11 languages→🎲 ROGUE ROLLER ⚡
Throw a physics dice, walk the tiles it shows, and build a run that breaks the board. Win or lose, every run pays meta into upgrades you keep forever.
Based on RollScape on Steam.
🆕 v2.4.2: The forge shows what a side already wears, Multi Shot never stays cold for long, and a mid run freeze is fixed.
🛒 51 shop upgrades across 4 tiers, bought mid run
🚪 28 gate perks: take one, skip, or redeal
⚡ Pick how Spark refills your rolls at the first gate
🌍 Ten biomes with their own weather, creatures and sounds
📈 68 permanent upgrades in the meta tree
🔨 37 dice effects over 6 rarities, with up to 10 saved loadouts
♾️ Finish the tree and ascend for +50% meta, five times over
📅 Daily objectives with a six day streak reward
🏆 30 badges and weekly boards for points and distance
🎨 25 dice and ball skins, nine you can only earn
💾 Save and quit mid run, continue later
🤖 Free Auto Roll after 15 minutes of play
🎮 Full controller support
🌐 Playable in 11 languages
🎲 ROGUE ROLLER ⚡
Throw a physics dice, walk the tiles it shows, and build a run that breaks the board. Win or lose, every run pays meta into upgrades you keep forever.
Based on RollScape on Steam.
🆕 v2.3.0: See your whole build mid run, 7 gate perks with no downside, and 4 new biomes: Desert, Toxic, Sakura and Storm.
🛒 51 shop upgrades across 4 tiers, bought mid run
🚪 28 gate perks: take one, skip, or redeal
⚡ Pick how Spark refills your rolls at the first gate
🌍 Ten biomes with their own weather, shuffled every run
📈 68 permanent upgrades in the meta tree
🔨 37 dice effects over 6 rarities, with up to 10 saved loadouts
♾️ Finish the tree and ascend for +50% meta, five times over
📅 Daily objectives with a six day streak reward
🏆 30 badges and weekly boards for points and distance
🎨 25 dice and ball skins, nine you can only earn
💾 Leave mid run and continue later
🤖 Free Auto Roll after 15 minutes of play
🎮 Full controller support
🌐 Playable in 11 languages→🎲 ROGUE ROLLER ⚡
Throw a physics dice, walk the tiles it shows, and build a run that breaks the board. Win or lose, every run pays meta into upgrades you keep forever.
Based on RollScape on Steam.
🆕 v2.4.0: Save and quit mid run, open crates 5 or 10 at a time, 2x crate luck every weekend, and a livelier world.
🛒 51 shop upgrades across 4 tiers, bought mid run
🚪 28 gate perks: take one, skip, or redeal
⚡ Pick how Spark refills your rolls at the first gate
🌍 Ten biomes with their own weather, creatures and sounds
📈 68 permanent upgrades in the meta tree
🔨 37 dice effects over 6 rarities, with up to 10 saved loadouts
♾️ Finish the tree and ascend for +50% meta, five times over
📅 Daily objectives with a six day streak reward
🏆 30 badges and weekly boards for points and distance
🎨 25 dice and ball skins, nine you can only earn
💾 Save and quit mid run, continue later
🤖 Free Auto Roll after 15 minutes of play
🎮 Full controller support
🌐 Playable in 11 languages
🎲 ROGUE ROLLER ⚡
Throw a physics dice, walk the tiles it shows, and build a run that breaks the board. Win or lose, every run pays meta into upgrades you keep forever.
Based on RollScape on Steam.
🆕 v2.2.0: Forge loadouts! Save your dice builds, name them and load one in a tap. Plus search and sort your effect bag by rarity.
🛒 51 shop upgrades across 4 tiers, bought mid run
🚪 21 gate perks: take one, skip, or redeal
⚡ Pick how Spark refills your rolls at the first gate
🌍 Six biomes, shuffled every run
📈 68 permanent upgrades in the meta tree
🔨 37 dice effects over 6 rarities, with up to 10 saved loadouts
♾️ Finish the tree and ascend for +50% meta, five times over
📅 Daily objectives with a six day streak reward
🏆 30 badges and weekly boards for points and distance
🎨 25 dice and ball skins, nine you can only earn
💾 Leave mid run and continue later
🤖 Free Auto Roll after 15 minutes of play
🎮 Full controller support
🌐 Playable in 11 languages→🎲 ROGUE ROLLER ⚡
Throw a physics dice, walk the tiles it shows, and build a run that breaks the board. Win or lose, every run pays meta into upgrades you keep forever.
Based on RollScape on Steam.
🆕 v2.3.0: See your whole build mid run, 7 gate perks with no downside, and 4 new biomes: Desert, Toxic, Sakura and Storm.
🛒 51 shop upgrades across 4 tiers, bought mid run
🚪 28 gate perks: take one, skip, or redeal
⚡ Pick how Spark refills your rolls at the first gate
🌍 Ten biomes with their own weather, shuffled every run
📈 68 permanent upgrades in the meta tree
🔨 37 dice effects over 6 rarities, with up to 10 saved loadouts
♾️ Finish the tree and ascend for +50% meta, five times over
📅 Daily objectives with a six day streak reward
🏆 30 badges and weekly boards for points and distance
🎨 25 dice and ball skins, nine you can only earn
💾 Leave mid run and continue later
🤖 Free Auto Roll after 15 minutes of play
🎮 Full controller support
🌐 Playable in 11 languages
🎲 ROGUE ROLLER ⚡
Roll a physics dice and move that many tiles. Every run pays into a permanent upgrade tree, win or lose.
Based on RollScape on Steam.
🆕 v2.1.0: 22 new ascension upgrades, 22 new dice effects and a Legendary tier, 6 new gate perks, and free Auto Roll after 15 minutes of play.
⚡ At the first gate, pick how Spark refills your rolls for the rest of the run.
🚪 21 free gate perks. Gates deal two: take one, skip, or redeal (2 a run).
🌍 Six biomes, in a different order every run.
🛒 51 shop upgrades across 4 tiers.
📈 68 permanent upgrades in the meta tree.
🔨 37 dice effects over 6 rarities, from three crates.
♾️ Finish the tree and ascend for +50% meta, up to five times.
📅 A daily objective, with a streak reward that grows for six days.
🏆 30 badges, plus weekly boards for points and distance.
🎨 25 dice and ball skins, nine of which you can only earn.
💾 Leave mid run and pick it back up later.
🎮 Full controller support.
🌐 Playable in 11 languages.→🎲 ROGUE ROLLER ⚡
Throw a physics dice, walk the tiles it shows, and build a run that breaks the board. Win or lose, every run pays meta into upgrades you keep forever.
Based on RollScape on Steam.
🆕 v2.2.0: Forge loadouts! Save your dice builds, name them and load one in a tap. Plus search and sort your effect bag by rarity.
🛒 51 shop upgrades across 4 tiers, bought mid run
🚪 21 gate perks: take one, skip, or redeal
⚡ Pick how Spark refills your rolls at the first gate
🌍 Six biomes, shuffled every run
📈 68 permanent upgrades in the meta tree
🔨 37 dice effects over 6 rarities, with up to 10 saved loadouts
♾️ Finish the tree and ascend for +50% meta, five times over
📅 Daily objectives with a six day streak reward
🏆 30 badges and weekly boards for points and distance
🎨 25 dice and ball skins, nine you can only earn
💾 Leave mid run and continue later
🤖 Free Auto Roll after 15 minutes of play
🎮 Full controller support
🌐 Playable in 11 languages
🎲 ROGUE ROLLER ⚡
Roll a physics dice and move that many tiles. Every run pays into a permanent upgrade tree, win or lose.
Based on RollScape on Steam.
🆕 v2.1.0: 22 new ascension upgrades, 22 new dice effects and a Legendary tier, 6 new gate perks, and free Auto Roll after 15 minutes of play.
⚡ At the first gate, pick how Spark refills your rolls for the rest of the run.
🚪 21 free gate perks. Gates deal two: take one, skip, or redeal (2 a run).
🌍 Six biomes, in a different order every run.
🛒 51 shop upgrades across 4 tiers.
📈 68 permanent upgrades in the meta tree.
🔨 37 dice effects over 6 rarities, from three crates.
♾️ Finish the tree and ascend for +50% meta, up to five times.
📅 A daily objective, with a streak reward that grows for six days.
🏆 30 badges, plus weekly boards for points and distance.
🎨 25 dice and ball skins, nine of which you can only earn.
💾 Leave mid run and pick it back up later.
🌐 Playable in 11 languages.→🎲 ROGUE ROLLER ⚡
Roll a physics dice and move that many tiles. Every run pays into a permanent upgrade tree, win or lose.
Based on RollScape on Steam.
🆕 v2.1.0: 22 new ascension upgrades, 22 new dice effects and a Legendary tier, 6 new gate perks, and free Auto Roll after 15 minutes of play.
⚡ At the first gate, pick how Spark refills your rolls for the rest of the run.
🚪 21 free gate perks. Gates deal two: take one, skip, or redeal (2 a run).
🌍 Six biomes, in a different order every run.
🛒 51 shop upgrades across 4 tiers.
📈 68 permanent upgrades in the meta tree.
🔨 37 dice effects over 6 rarities, from three crates.
♾️ Finish the tree and ascend for +50% meta, up to five times.
📅 A daily objective, with a streak reward that grows for six days.
🏆 30 badges, plus weekly boards for points and distance.
🎨 25 dice and ball skins, nine of which you can only earn.
💾 Leave mid run and pick it back up later.
🎮 Full controller support.
🌐 Playable in 11 languages.
🎲 ROGUE ROLLER ⚡
Roll a physics dice and move that many tiles. Every run pays into a permanent upgrade tree, win or lose.
Based on RollScape on Steam.
🆕 New in v2.0.0: the Forge. Open crates with meta and equip one effect on each face of your dice. Big runs no longer stop at 500 meta, and landscape phones get a cleaner layout.
⚡ At the first gate, pick how Spark refills your rolls for the rest of the run.
🚪 Every gate offers a free perk: take it, redeal it, or skip it.
🌍 Six biomes, in a different order every run.
🛒 51 shop upgrades across 4 tiers.
📈 46 permanent upgrades in the meta tree.
🔨 15 dice effects over 5 rarities, from three crates.
♾️ Finish the tree and ascend for +50% meta, up to five times.
📅 A daily objective, with a streak reward that grows for six days.
🏆 30 badges, plus weekly boards for points and distance.
🎨 25 dice and ball skins, nine of which you can only earn.
💾 Leave mid run and pick it back up later.
🌐 Playable in 11 languages.→🎲 ROGUE ROLLER ⚡
Roll a physics dice and move that many tiles. Every run pays into a permanent upgrade tree, win or lose.
Based on RollScape on Steam.
🆕 v2.1.0: 22 new ascension upgrades, 22 new dice effects and a Legendary tier, 6 new gate perks, and free Auto Roll after 15 minutes of play.
⚡ At the first gate, pick how Spark refills your rolls for the rest of the run.
🚪 21 free gate perks. Gates deal two: take one, skip, or redeal (2 a run).
🌍 Six biomes, in a different order every run.
🛒 51 shop upgrades across 4 tiers.
📈 68 permanent upgrades in the meta tree.
🔨 37 dice effects over 6 rarities, from three crates.
♾️ Finish the tree and ascend for +50% meta, up to five times.
📅 A daily objective, with a streak reward that grows for six days.
🏆 30 badges, plus weekly boards for points and distance.
🎨 25 dice and ball skins, nine of which you can only earn.
💾 Leave mid run and pick it back up later.
🌐 Playable in 11 languages.
ROGUE ROLLER
Roll a physics dice and move that many tiles. Every run earns points for upgrades, and every run pays into a permanent upgrade tree, win or lose.
Based on RollScape on Steam.
New in v2.0.0: the Forge. Open crates with meta and equip one effect on each face of your dice. Big runs no longer stop at 500 meta, and landscape phones get a cleaner layout.
At the first gate, pick how Spark refills your rolls for the rest of the run.
Every gate offers a free perk: take it, redeal it, or skip it.
Six biomes, in a different order every run.
51 shop upgrades across 4 tiers.
46 permanent upgrades in the meta tree.
15 dice effects over 5 rarities, from three crates.
Finish the tree and ascend for +50% meta, up to five times.
A daily objective, with a streak reward that grows for six days.
30 badges, plus weekly boards for points and distance.
25 dice and ball skins, nine of which you can only earn.
Leave mid run and pick it back up later.
Playable in 11 languages.→🎲 ROGUE ROLLER ⚡
Roll a physics dice and move that many tiles. Every run pays into a permanent upgrade tree, win or lose.
Based on RollScape on Steam.
🆕 New in v2.0.0: the Forge. Open crates with meta and equip one effect on each face of your dice. Big runs no longer stop at 500 meta, and landscape phones get a cleaner layout.
⚡ At the first gate, pick how Spark refills your rolls for the rest of the run.
🚪 Every gate offers a free perk: take it, redeal it, or skip it.
🌍 Six biomes, in a different order every run.
🛒 51 shop upgrades across 4 tiers.
📈 46 permanent upgrades in the meta tree.
🔨 15 dice effects over 5 rarities, from three crates.
♾️ Finish the tree and ascend for +50% meta, up to five times.
📅 A daily objective, with a streak reward that grows for six days.
🏆 30 badges, plus weekly boards for points and distance.
🎨 25 dice and ball skins, nine of which you can only earn.
💾 Leave mid run and pick it back up later.
🌐 Playable in 11 languages.
🎲 ROGUE ROLLER ⚡
Based on RollScape on Steam
Roll a real physics dice, hop that many tiles, and pick how your fuel comes back.
A dice game roguelite: one path through the void, and a run that refuels itself.
🆕 v1.3.1: roll a 12, move 12. Proper phone layout, and the Android shop tap fixed.
⚡ At the first gate you pick how Spark charges. Five ways, one whole run
🚪 A perk at every gate: take it, redeal it, or SKIP it. Six biomes, shuffled
✨ Get paid for every tile you touch
🛒 50 upgrades over 4 shop tiers
📊 46 permanent upgrades. Every run pays into the tree, win or lose
♾️ Finish the tree and ASCEND: +50% meta forever, five times over
📅 Daily objective every day, and a streak that pays more the longer you keep it
🏆 30 badges. Weekly boards for points AND distance travelled
🎨 21 dice and ball skins, five you can only earn
💾 Leave mid run, pick it straight back up
🌐 Playable in 11 languages
Roll. Spend. Go further.
→ROGUE ROLLER
Roll a physics dice and move that many tiles. Every run earns points for upgrades, and every run pays into a permanent upgrade tree, win or lose.
Based on RollScape on Steam.
New in v2.0.0: the Forge. Open crates with meta and equip one effect on each face of your dice. Big runs no longer stop at 500 meta, and landscape phones get a cleaner layout.
At the first gate, pick how Spark refills your rolls for the rest of the run.
Every gate offers a free perk: take it, redeal it, or skip it.
Six biomes, in a different order every run.
51 shop upgrades across 4 tiers.
46 permanent upgrades in the meta tree.
15 dice effects over 5 rarities, from three crates.
Finish the tree and ascend for +50% meta, up to five times.
A daily objective, with a streak reward that grows for six days.
30 badges, plus weekly boards for points and distance.
25 dice and ball skins, nine of which you can only earn.
Leave mid run and pick it back up later.
Playable in 11 languages.
🎲 ROGUE ROLLER ⚡
Roll a real physics dice, hop that many tiles, and pick how your fuel comes back.
A dice game roguelite: one path through the void, and a run that refuels itself.
🆕 v1.3.1: roll a 12, move 12. Proper phone layout, and the Android shop tap fixed.
⚡ At the first gate you pick how Spark charges. Five ways, one whole run
🚪 A perk at every gate: take it, redeal it, or SKIP it. Six biomes, shuffled
✨ Get paid for every tile you touch
🛒 50 upgrades over 4 shop tiers
📊 46 permanent upgrades. Every run pays into the tree, win or lose
♾️ Finish the tree and ASCEND: +50% meta forever, five times over
📅 Daily objective every day, and a streak that pays more the longer you keep it
🏆 30 badges. Weekly boards for points AND distance travelled
🎨 21 dice and ball skins, five you can only earn
💾 Leave mid run, pick it straight back up
🌐 Playable in 11 languages
Roll. Spend. Go further.
→🎲 ROGUE ROLLER ⚡
Based on RollScape on Steam
Roll a real physics dice, hop that many tiles, and pick how your fuel comes back.
A dice game roguelite: one path through the void, and a run that refuels itself.
🆕 v1.3.1: roll a 12, move 12. Proper phone layout, and the Android shop tap fixed.
⚡ At the first gate you pick how Spark charges. Five ways, one whole run
🚪 A perk at every gate: take it, redeal it, or SKIP it. Six biomes, shuffled
✨ Get paid for every tile you touch
🛒 50 upgrades over 4 shop tiers
📊 46 permanent upgrades. Every run pays into the tree, win or lose
♾️ Finish the tree and ASCEND: +50% meta forever, five times over
📅 Daily objective every day, and a streak that pays more the longer you keep it
🏆 30 badges. Weekly boards for points AND distance travelled
🎨 21 dice and ball skins, five you can only earn
💾 Leave mid run, pick it straight back up
🌐 Playable in 11 languages
Roll. Spend. Go further.
🎲 ROGUE ROLLER ⚡
Roll a dice, hop that many tiles, and pick how your fuel comes back.
A dice game roguelite: one path through the void, and a run that can refuel itself.
🆕 v1.3.0: five Ascension badges, seven new upgrades, and a dice that always reads true.
🎲 Roll a real physics dice
✨ Get paid for every tile you touch
⚡ At the first gate you pick how Spark charges. Five ways, one whole run
🚪 A perk at every gate: take it, redeal it, or SKIP it. Six biomes, shuffled every time
🛒 50 upgrades over 4 shop tiers. Stack them stupidly high
📊 46 permanent upgrades. Every run pays into the tree, win or lose
♾️ Finish that tree and ASCEND: trade it for +50% meta forever, five times over
📅 A new challenge every day, the same one for everyone
🎨 20 dice and ball skins, four you can only earn
👑 Premium: Auto Roll, Free Respec, and a skin nobody can buy
🏆 30 badges. Weekly and all time boards
💾 Leave mid run, pick it straight back up
🌐 Playable in 11 languages
Roll. Spend. Ascend.→🎲 ROGUE ROLLER ⚡
Roll a real physics dice, hop that many tiles, and pick how your fuel comes back.
A dice game roguelite: one path through the void, and a run that refuels itself.
🆕 v1.3.1: roll a 12, move 12. Proper phone layout, and the Android shop tap fixed.
⚡ At the first gate you pick how Spark charges. Five ways, one whole run
🚪 A perk at every gate: take it, redeal it, or SKIP it. Six biomes, shuffled
✨ Get paid for every tile you touch
🛒 50 upgrades over 4 shop tiers
📊 46 permanent upgrades. Every run pays into the tree, win or lose
♾️ Finish the tree and ASCEND: +50% meta forever, five times over
📅 Daily objective every day, and a streak that pays more the longer you keep it
🏆 30 badges. Weekly boards for points AND distance travelled
🎨 21 dice and ball skins, five you can only earn
💾 Leave mid run, pick it straight back up
🌐 Playable in 11 languages
Roll. Spend. Go further.
🎲 ROGUE ROLLER ⚡
Roll a dice, hop that many tiles, and pick how your fuel comes back.
A dice game roguelite: one path through the void, and a run that can refuel itself.
🎲 Roll a real physics dice
✨ Get paid for every tile you touch
⚡ At the first gate you choose how Spark charges. Five ways, and it runs your whole run
🚪 A perk at every gate: take it, redeal it, or SKIP it. Six biomes, shuffled every time
🛒 44 upgrades over 4 shop tiers. Stack them stupidly high
📊 46 permanent upgrades. Every run pays into the tree, win or lose
♾️ Finish that tree and ASCEND: trade it for +50% meta forever, five times over
📅 A new challenge every day, the same one for everyone
🎨 20 dice and ball skins, four you can only earn
👑 Roblox Premium: Auto Roll and Free Respec free, and a skin nobody can buy
🏆 25 badges. Weekly and all time boards
💾 Leave mid run, pick it straight back up
🌐 Playable in 11 languages
Roll. Spend. Ascend.*
*Further than last time, anyway.→🎲 ROGUE ROLLER ⚡
Roll a dice, hop that many tiles, and pick how your fuel comes back.
A dice game roguelite: one path through the void, and a run that can refuel itself.
🆕 v1.3.0: five Ascension badges, seven new upgrades, and a dice that always reads true.
🎲 Roll a real physics dice
✨ Get paid for every tile you touch
⚡ At the first gate you pick how Spark charges. Five ways, one whole run
🚪 A perk at every gate: take it, redeal it, or SKIP it. Six biomes, shuffled every time
🛒 50 upgrades over 4 shop tiers. Stack them stupidly high
📊 46 permanent upgrades. Every run pays into the tree, win or lose
♾️ Finish that tree and ASCEND: trade it for +50% meta forever, five times over
📅 A new challenge every day, the same one for everyone
🎨 20 dice and ball skins, four you can only earn
👑 Premium: Auto Roll, Free Respec, and a skin nobody can buy
🏆 30 badges. Weekly and all time boards
💾 Leave mid run, pick it straight back up
🌐 Playable in 11 languages
Roll. Spend. Ascend.