Rival Ducks

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Last Bus

Tracked since by iloveobschannel

PlayOpen on Roblox
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About

🛠️ UPDATE LOG - v1.2.0 Reworked bus movement: smoother acceleration/braking, fixed drifting using rotation lock (BodyGyro). Bus anchors when stopped, unanchors on movement. Heavier to prevent player pushing. Added fuel system: 1L used every 15s, 5L default cap, refueling stops when empty. Added Gas Cans: random 1–10L fuel, can be used on the bus if fuel isn’t full. Introduced Fuel Pumps: override required when locked, refills bus with proper drain from pump. Improved map generation: segments now have rarities, avoid duplicates, and auto-position as bus moves. New segments: Neighborhood, and rare Destroyed Blockade variant with hazards/fire. House colors/materials now randomize per segment (with rare smooth plastic material). Fixed wheel spin animation, player collision issues, and added stop logic when not pressing keys. Inspired by Dead Rails.