[ARCHIVE] Factions
Tracked since by Incorporated Corporations
Concurrent players
Metrics over time
About & history
"Si vis pacem, para bellum" In a world full of criminals where justice barely mean anything. Will you be loyal to an organization, or will you try to break the cycle? > > > > This is an archive version of the game that is no longer maintened as a rewrite of the game is on the way, current bugs in this version will not get any fixes. > > > You are REQUIRED to join the Community Group to join playtests. > > REMINDER: Game is in progress meaning bugs are meant to occur and balancement is the least of our problem as of now. > Hosting regular open play-testing, join the communication server to join us! credits: - lonusax: vfx, sfx, scripts, ui - ashtoifo: sfx, maps, gfx - cherrusmh: maps, gfx, video editing - vylasis: maps, video editing - vendalicze: animations - drywalliscoolz: animations - explonasive: animations - props: Peak Development Studios other credits can be directly found in-game tags: shooter, third person, tlou, the last of us, factions, guns, melees, weapon

