Rival Ducks

Command Palette

Search for a command to run...

physics playground

Tracked since by faurium

PlayOpen on Roblox
Performance
Profile

Concurrent players

Metrics over time

About & history

About

in search of glue. the goal is to make cool physics interactions ultimately, but mostly is to find a way to replace roblox's old glue functionality 9/8/25 - tried springs, but it doesnt work that well, and is prone to flings 9/9/25 - tried hinges. works beautifully, provided extra logic is added, but is extremely laggy. i implemented actors to mitigate things but it doesnt play nice with regenning the map. a little stumped, but i consider it a win for 4 hours of work. 9/9/25 - made bridge that buckles under weight :3