Rival Ducks

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Afterlight (RITUAL UPDATE)

Tracked since 2026-08-27by ZroHrt

PlayOpen on Roblox
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About

As an ever-expanding building forms around you, lights begin to flicker, fail, and break under the influence of something unseen: Dread. Your only defense is movement, awareness, and speedracing from room to room to keep the lights alive before your sanity collapses. This is easily my most high-effort project yet, and one of my only genuinely completed and perfect games. I will probably end up going back and adding some cool updates, so stay tuned. But for now, I think I'm pretty happy with this. Ritual Update: 8/26/28 ~40 hours Added Modifiers, fixed every room. Added Halogen bulbs. Added room recursion, new doors, Ritual lights, a Light Testing UI, and new slanted rooms. Overhauled RoomGen and the sanity/UI systems, fixing room generation, light break sounds, and client sanity registration. Massively improved lighting with custom flicker sounds for Incandescent, Cursed, and Holy lights. Removed ending static, updated the ending jumpscare sound, and added an epilepsy warning.