Infinite Terrain Engine TEST
Tracked since by zaragosa126
Concurrent players
Metrics over time
About & history
Currently testing v3.0 This update will overhaul terrain generation to improve performance via multi-threading, as well as biome improvements. Full patch note: <> Multi-threading for faster computations in multi-core devices <> Spline systems for dramatic terrain (varies) <> Randomization of world height (0 = flat, 3 = amplified) <> Fixed biomes on map UI <> Better biomes (glaciers & badlands now have unique features) <> Mountain generation overhaul (removes the old rocky spikes from v2.6 & older) <> Tree & rock generation overhaul (more decorations soon) <> Generated structures (experimental) <> v2.6 might be archived as an option for customizable worlds as a rendering style along with multi-threaded Main game: https://www.roblox.com/games/86321942943331/Infinite-Terrain-Engine

