Bad Apple (Roblox edition)
Tracked since by Luna Studios (aka. Some Delicious Studios)
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About & history
This is the legendary Bad Apple, but in Roblox. How we did it? First, we use a Python script to convert the Bad Apple mp4 to a long string of data that my script in Roblox can read. Then, we used the CanvasDraw library in Roblox and a custom frame renderer script to make it render frames at a constant FPS (30 frames per second as the Bad Apple mp4) in-game. And we make sure that the music doesnt desync with the video playback. (I know there is EditableImage, but it needs an ID verification, which instantly puts a high maturity rating.) The implementation under the hood isn't ideal, but it wasn't supposed to be ideal at all. This was more like a "made for fun" project rather than a serious project. Demonstration: https://www.youtube.com/watch?v=5YLXNpX4fjQ

