Nobody is playing Bad Decisions Led Us Here | BETA on Roblox right now. Its all-time peak is 0 players, reached on .
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About
A game about making bad decisions.
Ever played Natural Disaster Survival? Maybe Survive the Disasters Classic? Imagine one of those games, but what if YOU (and by you, we mean a collective entity in an Anocracy) got to directly influence the very thing you have to survive?
After every disaster, players get to vote on modifiers cards to alter the next upcoming rounds, permanently! Yes, they stack. The cards consist of a variety of flavor to spice up the next round and make whatever comes your way even harder. But to compensate, YOU will also receive exclusive perks each round to make your odds of survival better.
Did I also mention you can also run a restaurant? What about a 5x5 platform with 24 other people? Maybe even a cart ride??? Every map has its own gimmick to add onto the chaos.
Everything depends on what the votes say. Whatever the outcome may be, as easy, as hard, as unfair, or as unjust, as it may be, it is always up to you*. So don't make any bad decisions.
*mostly.
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Ranked just above and below it in Survival, by players right now.
Bad Decisions Led Us Here→Bad Decisions Led Us Here | BETA
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A game about making bad decisions.
Ever played Natural Disaster Survival? Maybe Survive the Disasters Classic? Imagine one of those games, but what if YOU (and by you, we mean a collective entity in an Anocracy) got to directly influence the very thing you have to survive?
After every disaster, players get to vote on modifiers cards to alter the next upcoming rounds, permanently! Yes, they stack. The cards consist of a variety of flavor to spice up the next round and make whatever comes your way even harder. But to compensate, YOU will also receive exclusive perks each round to make your odds of survival better.
Did I also mention you can also run a restaurant? What about a 5x5 platform with 24 other people? That's right. Every map has its own gimmick to add onto the chaos.
Everything depends on what the votes say. Whatever the outcome may be, as easy, as hard, as unfair, or as unjust, as it may be, it is always up to you*. So don't make any bad decisions.
*mostly.→A game about making bad decisions.
Ever played Natural Disaster Survival? Maybe Survive the Disasters Classic? Imagine one of those games, but what if YOU (and by you, we mean a collective entity in an Anocracy) got to directly influence the very thing you have to survive?
After every disaster, players get to vote on modifiers cards to alter the next upcoming rounds, permanently! Yes, they stack. The cards consist of a variety of flavor to spice up the next round and make whatever comes your way even harder. But to compensate, YOU will also receive exclusive perks each round to make your odds of survival better.
Did I also mention you can also run a restaurant? What about a 5x5 platform with 24 other people? Maybe even a cart ride??? Every map has its own gimmick to add onto the chaos.
Everything depends on what the votes say. Whatever the outcome may be, as easy, as hard, as unfair, or as unjust, as it may be, it is always up to you*. So don't make any bad decisions.
*mostly.
A game about making bad decisions.
Ever played Natural Disaster Survival? Maybe Survive the Disasters Classic? Imagine one of those games, but what if YOU (and by you, we mean a collective entity in an Anocracy) got to directly influence the disaster you have to survive?
Every round, players get to vote on two modifiers cards. The cards consist of a variety of flavor to spice up the next round. Some cards are good, some are bad, some in-between, no matter what they are, they will all alter the next disaster that comes your way.
Did I also mention you can also run a restaurant? What about a 5x5 platform with 14 other people? That's right. Every map has its own gimmick to add onto the chaos.
Everything depends on what the votes say. Whatever the outcome may be, as easy, as hard, as unfair, or as unjust, as it may be, it is always up to you*. So don't make any bad decisions.
*mostly.
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→A game about making bad decisions.
Ever played Natural Disaster Survival? Maybe Survive the Disasters Classic? Imagine one of those games, but what if YOU (and by you, we mean a collective entity in an Anocracy) got to directly influence the very thing you have to survive?
After every disaster, players get to vote on modifiers cards to alter the next upcoming rounds, permanently! Yes, they stack. The cards consist of a variety of flavor to spice up the next round and make whatever comes your way even harder. But to compensate, YOU will also receive exclusive perks each round to make your odds of survival better.
Did I also mention you can also run a restaurant? What about a 5x5 platform with 24 other people? That's right. Every map has its own gimmick to add onto the chaos.
Everything depends on what the votes say. Whatever the outcome may be, as easy, as hard, as unfair, or as unjust, as it may be, it is always up to you*. So don't make any bad decisions.
*mostly.